Tag Archive: Playstation 3


ME3 Extended DLC Wallpaper
It is official: The Extended Cut DLC for Mass Effect 3 will be releasing next week on June 26th. The waiting is up and now we get to see what this DLC has in store for us. BioWare had the following to say about the DLC:

The Mass Effect 3: Extended Cut is a downloadable content pack that will expand upon the events at the end of Mass Effect 3. Through additional cinematic sequences and epilogue scenes, the Extended Cut will include deeper insight to Commander Shepard’s journey based on player choices during the war against the Reapers. The Extended Cut will be available to download at no additional charge on June 26th on Xbox 360 and PC and PlayStation 3.

This is great news for anyone who was distraught over the controversial ending to M<ass Effect3 earlier this year. The Internet turned insane within days of the game’s release as many fans started seeing the ending to one of the greatest sci-fi trilogies and realizing it wasn’t exactly what they wanted it to be.

Well come June 26th in North America (July 4th in Europe for the Playstation 3) we’ll be able to see what BioWare decided constitutes an extended ending to this amazing series. The best part of it is that it won’t cost us anything as the DLC is completely free on all platforms. It will however clock in at around 1.9 gigabytes of space, which I know might be a potential deal-breaker for at least one of our writers.

Looking forward to jumping into an older character and experiencing the new endings immediately? Well BioWare has an explanation of how to do that as well [SPOILERS]:

[SPOILERS] To experience the Extended Cut, load a save game from before the attack on the Cerberus Base and play through to the end of the game. The Extended Cut endings will differ depending on choices made throughout the Mass Effect series, so multiple playthroughs with a variety of different decisions will be required to experience the variety of possibilities offered by the new content.[END SPOILERS]

My only big gripe with the news of this DLC is that June 26th is the same day that Dawnguard for Skyrim releases. Looks like next Tuesday is going to be a potentially busy day.

Come the week of June 26th, make sure you stop back here for my impressions on the DLC. There’s also a good chance that I will be tweeting either during breaks in conversation, or more likely as soon as I finish the DLC. Finally, we will not be discussing the DLC on our podcast next week due to a special guest making an appearance. More information on that later. (I know I keep teasing that, but had trouble figuring out when would be best to announce it.)

E3 2012: Sony Press Conference

Sony certainly did quite the Press Event today, starting off with some maximum levels of dubstep. My write-up for Sony is going to be extra brief, simply because life is like that sometimes. So buckle up and let’s summarize some E3 shit!

Beyond: Two Souls


David Cage of Quantic Dreams came out to arouse entice the audience right at the start of the press conference. Quantic Dreams is known of course for Heavy Rain and expectations are high.

Beyond stars a Jodie (or Jody, not sure) with some semi-supernatural powers. Jodie is played by none other than Ellen Page of Juno and Inception< fame. The game looks interesting, and the visuals are absolutely stunning. I know one of our friends was almost in tears of joy by the time the trailer finished, so this is obviously something to look out for.

Playstation All-Stars Battle Royale


Time for some Super Smash BrosPlaystation All-Stars fighting game stuff. Sony is jumping into the arena with their own take on the fangasm that is franchise fighting games.

The roster of characters so far announced features Sweet Tooth of Twister Metal fame, Fat Princess of Fat Princess “fame”, and of course Sly Cooper. Announced for the first time today was Nathan Drake of you know who fucking Nathan Drake is and Big Daddy of Bioshock fame. I love that Sony is allowing a third-party character into this game.

Now I only have to ask what everyone wants to know: Where is their original mascot, Crash Bandicoot?
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Mounted Combat Coming to Skyrim!

Well, this was both expected and unexpected all at once. Bethesda just posted that mounted combat will be coming to Skyrim with patch 1.6.

Skyrim Mounted Combat

For more info on what’s coming to the patch you can check out the patch info below or head straight over to the Bethesda Blog post.

1.6 Update (all platforms unless specified)

NEW FEATURES

  • Mounted Combat – Skyrim now allows you to do melee and ranged combat while riding a horse
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    BUG FIXES

    • General stability and memory optimizations
    • General AI pathfinding optimizations and bug fixes
    • Optimizations and crash fixes for data leaks
    • Fixed rare crash with lighting
    • Fixed crashes related to loading and saving games
    • Fixed crash with summoned creatures/NPCs
    • Fixed rare issue where saves would be corrupted
    • Improved logic for when ranged kill cams are played
    • Fixed issue with ranged kill cams while killing a dragon
    • Fixed rare issue with certain ranged kill cams not playing properly
    • Fixed issue with nirnroot lighting not properly cleaning up
    • Fixed issue where bow damage was being calculated incorrectly
    • Fixed rare problem with werewolf kill moves would not finish animating properly
    • In “The Break of Dawn” fixed rare issue where Meridia’s Beacon would disappear from player’s inventory
    • Fixed occasional issue where followers would disappear after player pays off a bounty after committing a crime
    • Fixed issue where certain creatures and NPCs would fail to respawn properly
    • Fixed rare issue with dialogue subtitles not displaying properly
    • Fixed issue with water appearing blurry when loading a saved game after creating a save underwater
    • Fixed issue where map cursor would occasionally disappear after closing a message box with Kinect enabled (Xbox 360)
    • Fixed rare issue with shouts only performing the first level and not other unlocked levels with Kinect enabled (Xbox 360)
    • Fixed issue where the shout buttons would stop working properly if users mashed LB and RB during cooldown with Kinect enabled (Xbox 360)