Tag Archive: Origin


ME3 Extended DLC Wallpaper
It is official: The Extended Cut DLC for Mass Effect 3 will be releasing next week on June 26th. The waiting is up and now we get to see what this DLC has in store for us. BioWare had the following to say about the DLC:

The Mass Effect 3: Extended Cut is a downloadable content pack that will expand upon the events at the end of Mass Effect 3. Through additional cinematic sequences and epilogue scenes, the Extended Cut will include deeper insight to Commander Shepard’s journey based on player choices during the war against the Reapers. The Extended Cut will be available to download at no additional charge on June 26th on Xbox 360 and PC and PlayStation 3.

This is great news for anyone who was distraught over the controversial ending to M<ass Effect3 earlier this year. The Internet turned insane within days of the game’s release as many fans started seeing the ending to one of the greatest sci-fi trilogies and realizing it wasn’t exactly what they wanted it to be.

Well come June 26th in North America (July 4th in Europe for the Playstation 3) we’ll be able to see what BioWare decided constitutes an extended ending to this amazing series. The best part of it is that it won’t cost us anything as the DLC is completely free on all platforms. It will however clock in at around 1.9 gigabytes of space, which I know might be a potential deal-breaker for at least one of our writers.

Looking forward to jumping into an older character and experiencing the new endings immediately? Well BioWare has an explanation of how to do that as well [SPOILERS]:

[SPOILERS] To experience the Extended Cut, load a save game from before the attack on the Cerberus Base and play through to the end of the game. The Extended Cut endings will differ depending on choices made throughout the Mass Effect series, so multiple playthroughs with a variety of different decisions will be required to experience the variety of possibilities offered by the new content.[END SPOILERS]

My only big gripe with the news of this DLC is that June 26th is the same day that Dawnguard for Skyrim releases. Looks like next Tuesday is going to be a potentially busy day.

Come the week of June 26th, make sure you stop back here for my impressions on the DLC. There’s also a good chance that I will be tweeting either during breaks in conversation, or more likely as soon as I finish the DLC. Finally, we will not be discussing the DLC on our podcast next week due to a special guest making an appearance. More information on that later. (I know I keep teasing that, but had trouble figuring out when would be best to announce it.)

The Modern, Always Online City

This morning word came out that the new Sim City, due out next year, will require EA’s Origin and an always-on internet connection. While I’m sure most people are going to cry out about this being another case of needless DRM, this simply doesn’t bother me all that much.

I don’t think it is all that ridiculous to require Origin for a PC game made by a company EA owns. Now I’m sure this might get me some hate from people who believe that EA is the anti-christ, or pro-christ if you are not particularly fond of Jesus, but that is how I see it. Plenty of PC games require Steam support whether they use the service for their purchase or not. Now the issue here is that Valve at their least friendly has never provoked the ire of gamers in the ways that EA has over the years.

My personal experiences with both EA and their Origin service have always been fairly friendly, or at least lacking in major issues. (Note: I am writing this article while arguing with Origin customer “support” for the third time over an easily rectified account issue.) But, in the end that is the lesser of the two issues. The bigger issue in my book is the required always-on internet connection.

At first I thought to myself that people were overreacting in their anger over the requirement. Sim City was announced as having a multiplayer component in the form of an in-game world-wide economy, so why would it not require that kind of connection. If you asked me a month ago I wouldn’t have given it a second though. Now in the wake of EA announcing the closing of servers for multiple games with strong online components it becomes clear that this ultimately might be a problem.

Looking at the most recent list of game servers announced for the chopping block it can be seen that a lot of the listed games are no more than 2 years old. This raises the question for me of will I still be able to enjoy Sim City down the road. Normally I would just say that fine, if I still want to play it in 4-5 years I will just have to do so without the online component, but with the required always-on internet connection requirement this might not be possible. A few years from now I might get a hankering for some city-building; install the game and then fire it up, only to find out that it doesn’t exist anymore.

Maybe Sim City’s online component won’t work quite like this. Maybe when that time comes EA/Maxis will patch the game to not need online access. I don’t really know at this point, but it is something that has me a bit worried for my gaming future..