So, last week I brought to you all a little week in review post. Turns out that I really like the concept of a week in review. It allows me to write short blurbs about stories without devoting full posts, plus it seems to appeal to a large group of people. The plan from this point out is to get out a new Week(ish) in News column every Tuesday or Wednesday. I won’t specify an exact date, because I don’t want to and until I get paid for this nobody is the boss of me. So nyah!
Ok, so without further childish name calling I bring you some news:
BioWare Devs Discuss Conceptual Ideas For Next Dragon Age
So here we go. The lovely gentleman of BioWare’s Dragon Age team held a panel at PAX East this past weekend to discuss what is in no way the unannounced Dragon Age 3. *wink wink* Actually, they make it very clear that they are not talking about the game, because they won’t talk about a game until there is something to show. However, they go into detail about what they have learned from fans and stuff that they might be able to do in the future of the series, should there be one.
On stage Creative Director Mike Laidlaw goes into a lengthy discussion of the three core principles they would fix, if they were to be developing Dragon Age 3:
- Stop reusing levels
- Decisions that matter
- Equipment for followers
Now I’m not going to delve into too much detail since watching the video above will easily remedy most questions you might have. What I will do is comment on the item that excites me the most: Equipment for followers. When it came right down to it I was never that bothered by repeated levels. I also wasn’t as bothered as most were by Dragon Age 2’s storyline. I was bothered though by not being able to customize my versions of Aveline, Isabela, or Anders in the game. Yes, that was my primary team for my RogueHawke and it worked splendidly. All I would have liked was the ability to make them awesome looking by my design just like in Dragon Age: Origins. I love this announced, but not announced idea of characters having specific looks or silhouettes and then armor items changing their look, but in ways that make sense. If you watch any part of the video, then watch where they show what a piece of armor looks like on a theoretical Warden versus what it looks like on a Seeker.
Oh and one more thought on the subject. Orlais?! Damn, was really hoping for Antiva myself.
Bulletstorm 2 is Lost to Time
Right off the bat, I’ve never played the original Bulletstorm. Another case of a game I own and want to play, but just never found the time to. While I will get around to it soon, it appears completely certain that the playtime will not lead me to a sequel. Today Epic Games president Mike Capps announced to Gamespot even though the original was “very critically successful,” it was not good enough in sales to warrant a sequel by EA’s apparent standards.
Bulletstorm 2 had some initial design work done, but the project was ultimately pulled due to other projects gaining favor. The game was said to have been highly pirated on PC which led to significantly lower sales.
Developers People Can Fly are now working on some new project that they haven’t announced, so there is a ray of light in this news. Maybe their next project will be something equally crazy, but maybe more popular amongst the non-thefty masses.
James Bond Sells Out?!
Now onto our WTF are you serious news of the day. Apparently James Bond will no longer be drinking a martini, shaken not stirred in the upcoming movie 007 movie Skyfall. No the suave secret agent is now apparently a Heineken man. This has led to many people crying foul and calling the franchise a sell out. I do not have any overly thought out comments on the subject, but I will leave you with a quote that I posted to a friend on Facebook regarding this decision:
“Yeah I read about this a couple of days ago. And the fact that it is Heineken. I mean, I like Heineken personally, but he’s James Fucking Bond; if he’s switching off martinis then he should be drinking pure, undiluted blood of his enemies mixed with like uranium or something. Yes, I have overthought this and gone in a direction that nobody ever should…”
Those are my personal thoughts on the subject, but if you would like to read more, then head on over to Forbes which has the full story.
Well that leaves us at an end for this weeks edition. Most likely it will be back next week, unless I continues coming up with more ideas for columns than I can possibly write myself. In which case I’m sure there will be something shiny to take its place.