Tag Archive: DLC


ME3 Extended DLC Wallpaper
It is official: The Extended Cut DLC for Mass Effect 3 will be releasing next week on June 26th. The waiting is up and now we get to see what this DLC has in store for us. BioWare had the following to say about the DLC:

The Mass Effect 3: Extended Cut is a downloadable content pack that will expand upon the events at the end of Mass Effect 3. Through additional cinematic sequences and epilogue scenes, the Extended Cut will include deeper insight to Commander Shepard’s journey based on player choices during the war against the Reapers. The Extended Cut will be available to download at no additional charge on June 26th on Xbox 360 and PC and PlayStation 3.

This is great news for anyone who was distraught over the controversial ending to M<ass Effect3 earlier this year. The Internet turned insane within days of the game’s release as many fans started seeing the ending to one of the greatest sci-fi trilogies and realizing it wasn’t exactly what they wanted it to be.

Well come June 26th in North America (July 4th in Europe for the Playstation 3) we’ll be able to see what BioWare decided constitutes an extended ending to this amazing series. The best part of it is that it won’t cost us anything as the DLC is completely free on all platforms. It will however clock in at around 1.9 gigabytes of space, which I know might be a potential deal-breaker for at least one of our writers.

Looking forward to jumping into an older character and experiencing the new endings immediately? Well BioWare has an explanation of how to do that as well [SPOILERS]:

[SPOILERS] To experience the Extended Cut, load a save game from before the attack on the Cerberus Base and play through to the end of the game. The Extended Cut endings will differ depending on choices made throughout the Mass Effect series, so multiple playthroughs with a variety of different decisions will be required to experience the variety of possibilities offered by the new content.[END SPOILERS]

My only big gripe with the news of this DLC is that June 26th is the same day that Dawnguard for Skyrim releases. Looks like next Tuesday is going to be a potentially busy day.

Come the week of June 26th, make sure you stop back here for my impressions on the DLC. There’s also a good chance that I will be tweeting either during breaks in conversation, or more likely as soon as I finish the DLC. Finally, we will not be discussing the DLC on our podcast next week due to a special guest making an appearance. More information on that later. (I know I keep teasing that, but had trouble figuring out when would be best to announce it.)

Mass Effect 3: Rebellion Pack Info

Well looks like Mass Effect 3’s multiplayer component is getting another free DLC pack in the form of the “Rebellion Pack”. This pack will be free to anyone who has redeemed an Online Pass for Mass Effect 3.

The pack includes:

  • New Characters – Vorcha Soldier & Sentinel; Male Quarian Engineer & Infiltrator; and Ex-Cerberus Vanguard & Adept.
  • New Maps – Firebase Jade: A waterfall surrounded base overlooking an ancient reservoir built by the Salarians; and Firebase Goddess: An Asari stronghold based in a Thessian metropolis.
  • New Weapons – Cerberus Harrier Assault Rifle; Reegar Carbine Shotgun; and Krysae Sniper Rifle

The DLC pack releases on Xbox Live, the Playstation Network and PC on Tuesday, May 29th (Wednesday, May 30th on the PSN in Europe).

So let’s get this out of the way: “OMG WTF?! Y U NO RELEASE EXTENDED ME3 DLC YOU FUCKTARDS?!” Yes, I did read that earlier on Facebook, but the person had the momentary higher brain function to remove said idiocy from the post. Look, we all want to see what BioWare has in store for Mass Effect 3’s extended ending. We all just want some more single-player content in any way shape or form as well. The extended DLC is still at least a month away, if not more, and until that releases I can all but assure you that there will be no additional single-player expansions even discussed with the public. So, patience is key here.

BioWare as of next week will have released two multiplayer DLC packs for free that they could very easily have charged for. They don’t need to do this, but still they are. All I ask is that we extend a little more patience and goodwill towards them and wait to see what they have in store.

Hey it’s already been confirmed that Lance Henriksen, Tricia Helfer, and Raphael Sbarge have recorded further dialogue for the DLC; which can only mean good things for more Hackett, EDI, and Kaidan goodness. Now just announce Brandon Keener is returning simply to speak and I’ll be all set.

 

Source: Mass Effect 3: Rebellion Pack (BioWare Blog)

…that was the question asked by Kate Cox over at Kotaku a couple of days ago. It is a question that has been coming up a lot in the month since Mass Effect 3’s release. Fans, whether angry, upset, indifferent, or even happy about the ending have looked for some reason where the ending came from. Most people feel that it came out of left field, and maybe they’re right. “A sharp-eyed Reddit user replaying the first Mass Effect game has found that maybe, there were hints all along.”

*Spoilers for Mass Effect 3 likely to follow*

In both Mass Effect,Mass Effect 2, and Mass Effect 3 Commander Shepard roams the galaxy, first searching for a way to stop Saren, then a way to stop the Collectors, and finally for a way to drive the Reapers off of Earth. During his travels you can investigate assorted planets which all have various stats and varying levels of information on the planet. In Mass Effect there was a planet named Klencory in the Newton system of the Kepler Verge cluster. In its entry it mentions a volus who, with information now known about Mass Effect 3’s ending, may have been a prophet of sorts:

Klencory, Newton system, Kepler VergeKlencory is famously claimed by the eccentric volus billionaire Kumun Shol. He claims that a vision of a higher being told him to seek on Klencory the “lost crypts of beings of light.” These entities were supposedly created at the dawn of time to protect organic life from synthetic “machine devils.”Shol has been excavating on Klencory’s toxic surface for two decades, at great expense. No government has valued the world enough to evict his small army of mercenaries.

Klencory is also a possible destination in Mass Effect 3, which gives it a shiny new entry:

Klencory, Newton system, Kepler Verge, Mass Effect 3Klencory is famously claimed by the eccentric volus billionaire Kumun Shol. His once-ridiculed visions of “beings of light” protecting organic life from synthetic “machine devils” don’t seem quite so far-fetched now. His private army of mercenaries are well-established on the planet, waiting for husks to come knocking in on their door. In all likelihood, they will be obliterated by the molten metal of a Reaper orbital bombardment, on its way to somewhere important.

It might just be a coincidence or it’s possible a BioWare employee had planned this out long ago. It has been pointed out that fans have pointed this out in the past, prior to Mass Effect 3, but at the time it went unnoticed. Only time will tell, or it won’t. At this point we just have to wait for the DLC to see what happens.

 

Source: “Was the Ending of Mass Effect 3 Telegraphed Five Years Ago?” (Kotaku)

In our second ever podcast we discuss many things, which I’m sure you all will find highly surprising. There is some discussion about the ending for Mass Effect 3, so skip to around the 24-25 minute mark to avoid that. The Doctor’s new companion also gets some time as well as Steven informing us on tax breaks related to game development in the UK. Stay to the end to find out if we figured out how to end a podcast properly without a stream of gibberish. (The answer will not surprise you, at all.)

Calibrating Endings and Companions

Of Endings and Bioware

Today co-founder of BioWare, Dr. Ray Muzyka, made a promise that they would be addressing the Mass Effect 3 ending controversy in the near future. He brought up the fact that the team behind the game has been listening to fans and doing research on what can be done:

“Building on their research, Exec Producer Casey Hudson and the team are hard at work on a number of game content initiatives that will help answer the questions, providing more clarity for those seeking further closure to their journey. You’ll hear more on this in April. We’re working hard to maintain the right balance between the artistic integrity of the original story while addressing the fan feedback we’ve received. This is in addition to our existing plan to continue providing new Mass Effect content and new full games, so rest assured that your journey in the Mass Effect universe can, and will, continue.

The reaction to the release of Mass Effect 3 has been unprecedented. On one hand, some of our loyal fans are passionately expressing their displeasure about how their game concluded; we care about this feedback, and we’re planning to directly address it. However, most folks appear to agree that the game as a whole is exceptional, with more than 75 critics giving it a perfect review score and a review average in the mid-90s. Net, I’m proud of the team, but we can and must always strive to do better.”

What I personally gather from this is that BioWare will be releasing some DLC next month that either alters the ending to Mass Effect 3 or expands upon it. I still personally feel like they likely knew fans would not be fond of the ending and had something waiting in the wings as the “real” ending, but that is just speculation on my part.

Personally I would like to see “The Indoctrination Theory” come to be the true ending. Not only does it fit with the current end to the series, but it would be that perfect combination of twist and gentle fuck you that I personally enjoy in entertainment…if done right.

Either way I have whatever amounts to faith that BioWare will do the right thing with this whole debacle.

Or they could do this: Seriously, this might be one of the greatest things I have ever seen. Thanks Justin for sending me the link.

Source: “To Mass Effect 3 players, from Dr. Ray Muzyka, co-founder of BioWare” (BioWare Blog)