Category: Movies

Trailer: Branded

Looks like we have something a bit fun and different for you all today. Here is a trailer for the new film, Branded starring Ed Stoppard, Leelee Sobieski, Jeffrey Tambor, and Max von Sydow:

Here is a synopsis for the movie:

Branded (which stars Ed Stoppard, Leelee Sobieski, Jeffrey Tambor, and Max von Sydow) is set in a surreal, dystopian society where mega corporations have unleashed a monstrous global conspiracy to get inside our minds and keep the population disillusioned, dependent and passive. One man, however, is finally able to see the aliens behind the scheme. His quest to unlock the truth behind the conspiracy will lead to an epic battle with the hidden forces that really control our world.  Branded is in theaters September 7th. Continue reading

Double podcast topic time! Woo! On today’s podcast we discuss both The Amazing Spider-Man (prior to having seen it) and the Mass Effect 3 Extended Cut which was just released last week. Don’t worry about spoilers for that, we save them for the end.

To help facilitate the Mass Effect 3 discussion, as well as your nightmares, here is my “Derpy” Derek Shepard as discussed in the podcast.
"Derpy" Derek Shepard

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Calibrating Prometheus

Episode 11 and that brings us to “Prometheus”. Steven and I watched the movie with family the weekend it came out and decided to record a podcast about it. At 2AM. It’s fun, rambly and everything you would hope a podcast from Constantly Calibrating would be. Make sure you tune in later this week to Episode 12 for a big announcement from us.

This episode is available on iTunes.
Also, feel free to add our RSS feed to your choice aggregator.
You can try this direct streaming link as well, if you wish.

Before heading out, make sure you check out our sponsor link for on the right side of the page! It’s quick, easy, and gets you a free trial and a free audiobook.

As the self-appointed Star Wars aficionado for Constantly Calibrating, I have decided to write up the first review of the preview from E3 of Star Wars 1313. Within the simple 4 minute video we get a glimpse inside the general plot as well as some cinematic and gameplay aspects of the game. It appears as though LucasArts is taking a turn towards the darkside with a game that doesn’t shy away from a “mature” rating from the ESRB. You all can watch the video if you want a synopsis of the backstory; I’m too tired and lazy to write one up.

My first thought was that both the cinematics and gameplay footage are absolutely done in a beautiful realistic art form that seamlessly transitions between one another. The two carry over and complement the critically acclaimed Unreal engine we know from games such as Arkham City, Mass Effect 3, and the Gears of War franchise. As in the style of these other AAA titles, the game is an over-the-shoulder combat oriented experience. One initial critique would be the waist-height cover system that seems to permeate the current market. I know this is a  comfortable standard, but it would be nice to see something new and different; not the “oh, lots of waist high walls… Shit’s about to get real” style of gameplay.

Needless to say, we were still shown very little of this game that could be an brilliant success for LucasArts; perhaps even surpassing The Force Unleashed. I, from the bias of one with Star Wars tattooed onto his body, am very excited to see what more LucasArts has to show us.

The Morning After: The Avengers

The trailers have come to an end; lights have dimmed to optimal movie-viewing levels. You can hear your fellow moviegoers, yourself included, fidgeting in their seats. The Marvel logo appears on-screen and before anyone can begin to cheer a voice rings out from across the theater: “AVENGERS ASSEMBLE!” The screams and cheers that the Marvel logo might have elicited previously have grown to thunderous proportions interspersed with laughter from the crowd. This is the midnight premiere of The Avengers, a small indie film by some new director named Joss Whedon, and it was one of the best movie-going experiences of my life.

Avengers Movie Poster
Continue reading

A Week(ish) In News #2

So, last week I brought to you all a little week in review post. Turns out that I really like the concept of a week in review. It allows me to write short blurbs about stories without devoting full posts, plus it seems to appeal to a large group of people. The plan from this point out is to get out a new Week(ish) in News column every Tuesday or Wednesday. I won’t specify an exact date, because I don’t want to and until I get paid for this nobody is the boss of me. So nyah!

Ok, so without further childish name calling I bring you some news:

BioWare Devs Discuss Conceptual Ideas For Next Dragon Age

So here we go. The lovely gentleman of BioWare’s Dragon Age team held a panel at PAX East this past weekend to discuss what is in no way the unannounced Dragon Age 3. *wink wink* Actually, they make it very clear that they are not talking about the game, because they won’t talk about a game until there is something to show. However, they go into detail about what they have learned from fans and stuff that they might be able to do in the future of the series, should there be one.

On stage Creative Director Mike Laidlaw goes into a lengthy discussion of the three core principles they would fix, if they were to be developing Dragon Age 3:

  • Stop reusing levels
  • Decisions that matter
  • Equipment for followers

Now I’m not going to delve into too much detail since watching the video above will easily remedy most questions you might have. What I will do is comment on the item that excites me the most: Equipment for followers. When it came right down to it I was never that bothered by repeated levels. I also wasn’t as bothered as most were by Dragon Age 2’s storyline. I was bothered though by not being able to customize my versions of Aveline, Isabela, or Anders in the game. Yes, that was my primary team for my RogueHawke and it worked splendidly. All I would have liked was the ability to make them awesome looking by my design just like in Dragon Age: Origins. I love this announced, but not announced idea of characters having specific looks or silhouettes and then armor items changing their look, but in ways that make sense. If you watch any part of the video, then watch where they show what a piece of armor looks like on a theoretical Warden versus what it looks like on a Seeker.

Oh and one more thought on the subject. Orlais?! Damn, was really hoping for Antiva myself.

Bulletstorm 2 is Lost to Time

Right off the bat, I’ve never played the original Bulletstorm. Another case of a game I own and want to play, but just never found the time to. While I will get around to it soon, it appears completely certain that the playtime will not lead me to a sequel. Today Epic Games president Mike Capps announced to Gamespot even though the original was “very critically successful,” it was not good enough in sales to warrant a sequel by EA’s apparent standards.

Bulletstorm 2 had some initial design work done, but the project was ultimately pulled due to other projects gaining favor. The game was said to have been highly pirated on PC which led to significantly lower sales.

Developers People Can Fly are now working on some new project that they haven’t announced, so there is a ray of light in this news. Maybe their next project will be something equally crazy, but maybe more popular amongst the non-thefty masses.

James Bond Sells Out?!

Now onto our WTF are you serious news of the day. Apparently James Bond will no longer be drinking a martini, shaken not stirred in the upcoming movie 007 movie Skyfall. No the suave secret agent is now apparently a Heineken man. This has led to many people crying foul and calling the franchise a sell out. I do not have any overly thought out comments on the subject, but I will leave you with a quote that I posted to a friend on Facebook regarding this decision:

“Yeah I read about this a couple of days ago. And the fact that it is Heineken. I mean, I like Heineken personally, but he’s James Fucking Bond; if he’s switching off martinis then he should be drinking pure, undiluted blood of his enemies mixed with like uranium or something. Yes, I have overthought this and gone in a direction that nobody ever should…”

Those are my personal thoughts on the subject, but if you would like to read more, then head on over to Forbes which has the full story.


Well that leaves us at an end for this weeks edition. Most likely it will be back next week, unless I continues coming up with more ideas for columns than I can possibly write myself. In which case I’m sure there will be something shiny to take its place.