Archive for June, 2012


Calibrating Matt Hullum

Matt Hullum

Matt Hullum voices Sarge, Doc, & Wyoming on Red vs. Blue.

Words cannot even begin to describe how awesome this morning was. Steven and I wake up, have breakfast, hop on the computer and within a matter of minutes are talking to one Mr. Matt Hullum. You might know Matt from the popular web series, Red vs. Blue. Why am I saying might, of course you know who the guy is; if not by name then by the one of the many voices he does on RvB. Over the last 10 seasons (Red vs. Blue is currently in it’s 10th season) Matt has played the character of Sarge, in addition to doing the voices of both the freelancer Wyoming and everyone’s favorite purple medic, Doc.

Matt is also the co-founder of Rooster Teeth Productions, having formed the company with CEO Burnie Burns. It was  great honor and privilege to have the opportunity to interview Matt this morning, and definitely a great way to start this week. I think Steven summed up our thoughts about the interview perfectly on Facebook earlier:

Steven RTX Thoughts

Well there’s not much more I can really say, except that we hope you enjoy the interview. If you’re going to be attending RTX in just over 11 days, make sure you let us know! We would love to meet up with some Rooster Teeth fans at the upcoming expo.

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Calibrating RTX

Time for the shortest of short podcasts that has ever shortened a podcast. A quick intro and into our big announcements about Rooster Teeth Expo. Make sure to listen and let us know if you have any questions for Matt Hullum. Also note, that despite it being a shortened more announcement related podcast, this does not mean that we have stopped rambling incoherently. That is part of our charm after all.

This episode is available on iTunes.
Also, feel free to add our RSS feed to your choice aggregator.
You can try this direct streaming link as well, if you wish.

Before heading out, make sure you check out our sponsor link for Audible.com on the right side of the page! It’s quick, easy, and gets you a free trial and a free audiobook.

RTX 2012

RTX 2012
Well we’re long overdue in discussing this, but it’s now time for us to talk about the upcoming Rooster Teeth Expo happening in Austin, TX. RTX is a two-day event taking place July 7th and 8th at the Austin Convention Center; hosted by the fine fellows over at Rooster Teeth. You might know the name Rooster Teeth because they are the gentle Internet deities behind the popular web-series Red vs. Blue as well a varying multitude of awesome Internet stuff.

Why the extreme excitement for RTX all of a sudden? Well, because Constantly Calibrating will be at RTX in two weeks providing all sorts of interviews and video coverage of the event. We’re still working out the details of what exactly we’ll be able to bring you, but rest assured that we’ll bring you the same class and quality you have come to expect of us over the last few months. So…keeping your expectations low might be wise. Just kidding…maybe.

RTX is the brainchild of the great minds at Rooster Teeth, the team behind the longest running web series of all time, Red vs. Blue. Rooster Teeth created RTX to bring game companies, gamers and online video lovers together for one great weekend in Austin, TX. RTX is all about playing new games and creating new online content. This year RTX will be open to the public for the first time and will give attendees the opportunity to play games, interact with one another and sit in on panels about creating online content led by industry experts including the Rooster Teeth team.

Continue reading

ME3 Extended DLC Wallpaper
It is official: The Extended Cut DLC for Mass Effect 3 will be releasing next week on June 26th. The waiting is up and now we get to see what this DLC has in store for us. BioWare had the following to say about the DLC:

The Mass Effect 3: Extended Cut is a downloadable content pack that will expand upon the events at the end of Mass Effect 3. Through additional cinematic sequences and epilogue scenes, the Extended Cut will include deeper insight to Commander Shepard’s journey based on player choices during the war against the Reapers. The Extended Cut will be available to download at no additional charge on June 26th on Xbox 360 and PC and PlayStation 3.

This is great news for anyone who was distraught over the controversial ending to M<ass Effect3 earlier this year. The Internet turned insane within days of the game’s release as many fans started seeing the ending to one of the greatest sci-fi trilogies and realizing it wasn’t exactly what they wanted it to be.

Well come June 26th in North America (July 4th in Europe for the Playstation 3) we’ll be able to see what BioWare decided constitutes an extended ending to this amazing series. The best part of it is that it won’t cost us anything as the DLC is completely free on all platforms. It will however clock in at around 1.9 gigabytes of space, which I know might be a potential deal-breaker for at least one of our writers.

Looking forward to jumping into an older character and experiencing the new endings immediately? Well BioWare has an explanation of how to do that as well [SPOILERS]:

[SPOILERS] To experience the Extended Cut, load a save game from before the attack on the Cerberus Base and play through to the end of the game. The Extended Cut endings will differ depending on choices made throughout the Mass Effect series, so multiple playthroughs with a variety of different decisions will be required to experience the variety of possibilities offered by the new content.[END SPOILERS]

My only big gripe with the news of this DLC is that June 26th is the same day that Dawnguard for Skyrim releases. Looks like next Tuesday is going to be a potentially busy day.

Come the week of June 26th, make sure you stop back here for my impressions on the DLC. There’s also a good chance that I will be tweeting either during breaks in conversation, or more likely as soon as I finish the DLC. Finally, we will not be discussing the DLC on our podcast next week due to a special guest making an appearance. More information on that later. (I know I keep teasing that, but had trouble figuring out when would be best to announce it.)

Late last night Nintendo held another of their personal mini press conferences via live stream. The news? Why the BIG thing we all expected from them at E3 of course! A 3DS system refresh. Yup my jaw kinda dropped on this too. I don’t see ANY reason why there wasn’t room to make this announcement two weeks ago at the conference that the world was paying attention to rather than in the middle of the night (at least here). All they’ve really given us with this today is a date and price. Why not do that at E3 where BIG game news such as this belongs? Details after the break. Continue reading

Calibrating Prometheus

Episode 11 and that brings us to “Prometheus”. Steven and I watched the movie with family the weekend it came out and decided to record a podcast about it. At 2AM. It’s fun, rambly and everything you would hope a podcast from Constantly Calibrating would be. Make sure you tune in later this week to Episode 12 for a big announcement from us.

This episode is available on iTunes.
Also, feel free to add our RSS feed to your choice aggregator.
You can try this direct streaming link as well, if you wish.

Before heading out, make sure you check out our sponsor link for Audible.com on the right side of the page! It’s quick, easy, and gets you a free trial and a free audiobook.