Well we’re long overdue in discussing this, but it’s now time for us to talk about the upcoming Rooster Teeth Expo happening in Austin, TX. RTX is a two-day event taking place July 7th and 8th at the Austin Convention Center; hosted by the fine fellows over at Rooster Teeth. You might know the name Rooster Teeth because they are the gentle Internet deities behind the popular web-series Red vs. Blue as well a varying multitude of awesome Internet stuff.
Why the extreme excitement for RTX all of a sudden? Well, because Constantly Calibrating will be at RTX in two weeks providing all sorts of interviews and video coverage of the event. We’re still working out the details of what exactly we’ll be able to bring you, but rest assured that we’ll bring you the same class and quality you have come to expect of us over the last few months. So…keeping your expectations low might be wise. Just kidding…maybe.
RTX is the brainchild of the great minds at Rooster Teeth, the team behind the longest running web series of all time, Red vs. Blue. Rooster Teeth created RTX to bring game companies, gamers and online video lovers together for one great weekend in Austin, TX. RTX is all about playing new games and creating new online content. This year RTX will be open to the public for the first time and will give attendees the opportunity to play games, interact with one another and sit in on panels about creating online content led by industry experts including the Rooster Teeth team.
It is official: The Extended Cut DLC for Mass Effect 3 will be releasing next week on June 26th. The waiting is up and now we get to see what this DLC has in store for us. BioWare had the following to say about the DLC:
The Mass Effect 3: Extended Cut is a downloadable content pack that will expand upon the events at the end of Mass Effect 3. Through additional cinematic sequences and epilogue scenes, the Extended Cut will include deeper insight to Commander Shepard’s journey based on player choices during the war against the Reapers. The Extended Cut will be available to download at no additional charge on June 26th on Xbox 360 and PC and PlayStation 3.
This is great news for anyone who was distraught over the controversial ending to M<ass Effect3 earlier this year. The Internet turned insane within days of the game’s release as many fans started seeing the ending to one of the greatest sci-fi trilogies and realizing it wasn’t exactly what they wanted it to be.
Well come June 26th in North America (July 4th in Europe for the Playstation 3) we’ll be able to see what BioWare decided constitutes an extended ending to this amazing series. The best part of it is that it won’t cost us anything as the DLC is completely free on all platforms. It will however clock in at around 1.9 gigabytes of space, which I know might be a potential deal-breaker for at least one of our writers.
Looking forward to jumping into an older character and experiencing the new endings immediately? Well BioWare has an explanation of how to do that as well [SPOILERS]:
[SPOILERS] To experience the Extended Cut, load a save game from before the attack on the Cerberus Base and play through to the end of the game. The Extended Cut endings will differ depending on choices made throughout the Mass Effect series, so multiple playthroughs with a variety of different decisions will be required to experience the variety of possibilities offered by the new content.[END SPOILERS]
My only big gripe with the news of this DLC is that June 26th is the same day that Dawnguard for Skyrim releases. Looks like next Tuesday is going to be a potentially busy day.
Come the week of June 26th, make sure you stop back here for my impressions on the DLC. There’s also a good chance that I will be tweeting either during breaks in conversation, or more likely as soon as I finish the DLC. Finally, we will not be discussing the DLC on our podcast next week due to a special guest making an appearance. More information on that later. (I know I keep teasing that, but had trouble figuring out when would be best to announce it.)
Late last night Nintendo held another of their personal mini press conferences via live stream. The news? Why the BIG thing we all expected from them at E3 of course! A 3DS system refresh. Yup my jaw kinda dropped on this too. I don’t see ANY reason why there wasn’t room to make this announcement two weeks ago at the conference that the world was paying attention to rather than in the middle of the night (at least here). All they’ve really given us with this today is a date and price. Why not do that at E3 where BIG game news such as this belongs? Details after the break. Continue reading