…that was the question asked by Kate Cox over at Kotaku a couple of days ago. It is a question that has been coming up a lot in the month since Mass Effect 3’s release. Fans, whether angry, upset, indifferent, or even happy about the ending have looked for some reason where the ending came from. Most people feel that it came out of left field, and maybe they’re right. “A sharp-eyed Reddit user replaying the first Mass Effect game has found that maybe, there were hints all along.”
*Spoilers for Mass Effect 3 likely to follow*
In both Mass Effect,Mass Effect 2, and Mass Effect 3 Commander Shepard roams the galaxy, first searching for a way to stop Saren, then a way to stop the Collectors, and finally for a way to drive the Reapers off of Earth. During his travels you can investigate assorted planets which all have various stats and varying levels of information on the planet. In Mass Effect there was a planet named Klencory in the Newton system of the Kepler Verge cluster. In its entry it mentions a volus who, with information now known about Mass Effect 3’s ending, may have been a prophet of sorts:
Klencory is famously claimed by the eccentric volus billionaire Kumun Shol. He claims that a vision of a higher being told him to seek on Klencory the “lost crypts of beings of light.” These entities were supposedly created at the dawn of time to protect organic life from synthetic “machine devils.”Shol has been excavating on Klencory’s toxic surface for two decades, at great expense. No government has valued the world enough to evict his small army of mercenaries.
Klencory is also a possible destination in Mass Effect 3, which gives it a shiny new entry:
Klencory is famously claimed by the eccentric volus billionaire Kumun Shol. His once-ridiculed visions of “beings of light” protecting organic life from synthetic “machine devils” don’t seem quite so far-fetched now. His private army of mercenaries are well-established on the planet, waiting for husks to come knocking in on their door. In all likelihood, they will be obliterated by the molten metal of a Reaper orbital bombardment, on its way to somewhere important.
It might just be a coincidence or it’s possible a BioWare employee had planned this out long ago. It has been pointed out that fans have pointed this out in the past, prior to Mass Effect 3, but at the time it went unnoticed. Only time will tell, or it won’t. At this point we just have to wait for the DLC to see what happens.